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Strategy List

 

Name Required Skill Required Units Strategy Counter
2KO Rush (Basic) Rally
Bloodlust
Vanguard
Any Scout (2 Mana)

Rage Brute (R3)
Only if you go FIRST!
Most basic rush in the game, however very few scouts are 2 mana.

This strategy sets it up where the scout (Even at 1 ATK) will have lethal damage to the captain by the usage of Rally or Bloodlust on turn 2.
Immediately stopped by any Defender, Bolt and Heaven's Wrath.
2KO McManus Rush Shield Vanguard
Ulysses Blaze McManus

Kennwhich The Apothecary (R3)
Only if you go FIRST!
This rush utilizes McManus, a 2 Mana Legendary with 2 ATK and 7 HP at level 25.

Since his HP is ridiculously high, there's a high probability of him making it to the captain if the opponent does not play a Defender. Shield should be used first turn on McManus to allow him to survive most initial damage. Kennwhich is played with his skill at rank 3 will give McManus lethal damage on turn 2.
Immediately stopped by any Defender. Killing McManus requires lots of preparation beforehand, LDF Sureshot (Lv 25/R5), Order Scholar (Lv 25/R5) or Order Apostle (Lv 15/R5).
3KO Defender+Scout Rush Rally
Bloodlust
Vanguard
Any Scout or Defender (2 Mana)

Any Defender or Scout (2 Mana)
Rage Brute (R3)
A improvement to the 2KO Rush. This one requires you to play a defender and leave it on the middle lane. On turn 2, you follow up by hiding your scout behind the defender. By turn 3, you buff the scout and go for an available lane for the kill. Very powerful if used with McManus.

This strategy works if you go second, but is susceptible to 3 or 4 mana units in the game.
The cheapest available method to counter is with Gunners, Mages, Heaven's Wrath or Bolt (Only if the Defender has less Max HP than the scout).

If a McManus is played, a LDF Bolt Slinger (Lv 15) with Rally or Order Scholar (Lv 15/R3) with Rally should do the trick nicely. Other methods may include Meteor Barrage or Immobolization status effect.
3KO Defender+McManus Rush Shield Vanguard
Ulysses Blaze McManus

Any Defender (2 Mana)
Kennwhich The Apothecary (R3)
Only if you go FIRST!
Similar to the 2KO Rush McManus, except this time with he can't be taunted and blocks hard hitting units. Keep the units in the middle lane, Mcmanus will be unblockable at turn 3.

This strategy doesn't work very well going second due to being susceptible to 3 or 4 mana units in the game.
Since McManus has 7 health and is most likely protected, the cheapest way to take him out is with Order Scholar (Lv 25/R5) with Rally. Other methods can be with Devout Warlock (Lv 25/R5) with Rally, Marcia the Exhibitionist (Lv 25/R5) with Rally or Immobolization status effect.
4KO Defender+Scout Rush (Basic) Rally
Bloodlust
Vanguard
Any Defender or Scout (2 Mana)

Any Scout or Defender
Rage Brute (R3)
Only if you go FIRST!
One of the basic rushes in the game that can clear PvE contents pretty easily. This strategy has very little success in PvP due to the nature of taking longer to put down a scout on turn 3.
As long as the scout is not McManus, most general rush counter above would suffice. Gunners or Mages with spells that can target the Scout as well as buffs will usually do the trick.
Inspire Lambkins Bloodlust
Last Stand
Vanguard
Order Scholar

x2 Flame Dissident
x2 Flame Warden
x2 Claw Minstrel
x2 Claw Rocker
This one can be put together pretty easily since Claw Minstrel is a uncommon drop in the game.

This strategy is heavily centered around Lambkins, and the remainder of the squad should contain Lambkin units where possible. The ability Inspire Lambkin can buff other lambkins by 4 HP and 2 ATK, as well as stack with other inspires on the field. With the units with Inspire generically being Priest, any damage done can easily be healed back up.
This squad can easily spiral out of control if you do not continuously deal more damage than they can heal. As only higher end players tend to have Flame Wardens and Flame Dissidents, the way to deal with them is with continuous AOE damage, or kill any inspire units before the opponent can play more of them. Contagion is a very notable skill against this squad as it prevents the priests from healing effectively.

 

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